![]() ![]() This early release version isn't the final product but overall it's just too frustrating to control the slice of bread and play to make it fun. Definitely not the best thing since sliced bread The same goes for the realistic physics and bouncy, chirpy soundtrack, which sounds like a a mix between a Daytime TV show and a slice of bread going for a Sunday stroll. very similar in style to Surgeon Simulator. The graphics are well done and typical for a Bossa Studios production i.e. Similar in look and feel to Surgeon Simulator The result of trying to use the keyboard controls and mouse is that the bread spends half its time thrashing around on the table like a fish out of water. The controls are ridiculously frustrating though and it would have made more sense to have given the bread legs to walk around. I ended up "committing bread suicide" by falling onto the floor until the edibility rating reached zero. The only thing to avoid is falling on the floor in which case the " Edibility Rating" goes down until you lose the game. I managed to eventually drag the bread onto a skateboard although couldn't control the skateboard. It's painfully difficult to move the bread, which is one of the games major let downs. Your only task is to move a slice of bread across a kitchen table, using the keyboard keys 1,2,3 and 4 to select a corner of the bread and drag the mouse over the slice to flip it. If Bossa was to properly balance the Starch wars difficulty, it would become one of the game's best modes.The aim of the game isn't clear. The Rye Fighters lock onto your ship, get behind it, and can't be shaken. This mode would be a lot of fun, except that it's ridiculously hard.
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